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Infomagic - Games of Daze (Summer 1995) (Disc 1 of 2).iso
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td12f
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td-man.txt
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1994-09-02
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3KB
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96 lines
*********************************************
** T W I L I G H T D R E A M S **
*********************************************
** Versión 1.2 F **
** (c) SPM Software Applications 1991 **
*********************************************
This program is distributed AS IS. The authors specifically disclaim any
responsibility for any loss of profit or any incidental, consequential or
other damages.
INTRODUCTION
============
Twilight Dreams is a CARDware Sprite Editor specifically designed with
game programming in mind. If you like this program, I would like very
much a postcard from your country and, if posible, a sample of your work.
mail address: Roberto Cubells Prieto
c\ Virgen del Puig 18 - 4
Valencia 46011
Spain
The creators of this program, old SPM Software Applications components,
was:
- Roberto Cubells Prieto - Coder, GFX.
- Antonio Barella Alvarez - Coder, GFX.
- Juan Fabra Ferrandis - Coder.
It has been placed in the public domain for the benefit of all, and
represents *MANY* hours of work so it is requested that all users comply
with the the wishes of the authors and:
- To leave the program in the public domain
- Not distribute any modified or incomplete versions of this program
COMMANDS
========
EDITION
-------
F2 - Save.
F3 - Load.
F4 - Change a color.
F5 - Palette configuration.
F6 - Copy one sprite at the current position.
F7 - Horizontal mirror.
F8 - Vertical mirror.
F9 - Fill with the current color.
F10 - Animation screen.
Space - select sprites.
F10 - Begin animation.
<- - Reduce speed.
-> - Increase speed.
Esc - Exit
A - Continuous trace.
Alt+F5 - Information about the file in memory
C - Erase one pixel.
G - Get the color under the cursor.
Ctrl+ -> Next sprite in memory.
Ctrl+ <- Former sprite in memory.
Esc - Abort the current operation.
End - Cursor to the end of the current line.
Home - Cursor to the start of the current line.
Insert - Insert new sprite.
P - Choose a color and modify the palette.
Q - Quit the program.
Del - Delete the current sprite.
V - View the real size of the current sprite.
PALETTE CONFIGURATION
---------------------
Space - Select color.
C - Copy the select color.
Ctrl+ -> Next color control ( R -> G -> B ).
Ctrl+ <- Former color control ( R <- G <- B ).
D - Smooth between two colors ( the current and the new
selected) .
Esc - Exit.
I - Interchange two colors.
.SPR FORMAT
===========
1 byte -- # sprites in the file
each sprite:
1 byte -- width
1 byte -- height
n bytes -- # color ( n = width x height )
10 bytes -- name
768 bytes -- palette